2D & 3D Animation Courses at Career Engine

Program Duration

7 Months

Course Fee

Rs. 2,500/ Per Month

Class Mode

Online/Offline

Eligibility

Basic Computer Familiarity

Scholarships

Only for Offline Students

NRI Fee

USD 99/ Per Month

You will Learn

Turn Your Creativity into a Career with Graphic & Motion Design!

If you are looking for a supportive online learning environment, where you will learn practical skills in Graphic & Motion Design, then look no further. We teach you the hands on skills you need by helping you develop your own projects as an online portfolio, so that you can add links to your resume that showcase your creativity. Your success is our success.

If you have some background in computers and have the hunger to learn and the time to practice over and over, then we can help you succeed.

Meet Your Instructors

Instructor

Jashandeep Singh

Co-Founder & Instructor

Teaches

Graphic & Motion Design

Full Stack Development - MERN Stack

Sample Videos
Instructor

Rajat Kumar

Graphic & Animation Designer

Teaches

Graphic & Motion Design

2D & 3D Animation

Sample Videos

Career Engine Vs Others

Why Career Engine

We Are Special!

⭐ Career Engine
Our staff has executed multiple domestic and overseas projects which can be seen at www.jdwebservices.com/
2 hours of hands-on learning each day, Monday to Friday. Much of this learning will be hands-on and project-based.
You will pay just Rs 2,500 per month for 7 months of 2 hours of training each day
Class size is capped at a maximum of 15 students
We will help you develop & showcase your projects and portfolio items to potential employers by assisting you in creating a robust & rich resume
If there are any severe circumstances due to which we cannot conduct classes, like an electricity outage, floods, holidays etc., we will deliver extra classes at no charge (of course).
If you are an in-person student at our Sri Muktsar Sahib location or are a student of one of our partner centres, we will consider granting scholarships to you.
🤑 OTHER GURUS
Most teachers are theoretical teachers and have never executed any projects for domestic or overseas clients
Mostly 1 hour of theoretical knowledge with limited project or porfolio development
Most computer centres will charge you Rs 1,500 to Rs 2,000 per hour for the theoretical sessions
Unlimited
No resume or portfolio work is provided.
No extra classes are offered.
No scholarships are available.

What They Said!

Student Portfolio

What They Said!

Program Curriculum

ADOBE AFTER EFFECT

  1. AFTER EFFECTS BASIC
  2. EXPORT AND SHARE
  3. ANIMATION
  4. SHAPE
  5. IMPORTANT AFTER EFFECTS SKILL
  6. MASKING
  7. TEXT ANIMATION
  8. MOTION TRACKING
  9. EXPRESSION
  10. PUPPET TOOLS
  11. BASIC CHARACTER ANIMATION
  12. CHARACTER RIGGING

BLENDER 3D

  1. INTRODUCTION TO BLENDER
  2. NAVIGATION AND BASIC MODELING
  3. MATERIALS AND TEXTURES
  4. LIGHTING AND RENDERING
  5. ADVANCED MODELING TECHNIQUES
  6. SCULPTING
  7. UV MAPPING AND TEXTURING
  8. RIGGING AND ANIMATION BASICS
  9. PHYSICS SIMULATIONS
  10. PARTICLE SYSTEMS
  11. ADVANCED LIGHTING AND RENDERING
  12. COMPOSITING
  13. GREASE PENCIL AND 2D ANIMATION
  14. ADD-ONS AND CUSTOMIZATION

ADOBE ANIMATE

  1. INTRO. TO CHARACTER RIGGING
  2. USING SYMBOLS FOR RIGGING
  3. SETTING UP PIVOT POINTS FOR CHARACTER PARTS
  4. CREATING BONE TOOL ARMATURES (RIGGING THE BODY)
  5. CONTROLLING MOVEMENT WITH THE BONE TOOL
  6. RIGGING FACIAL EXPRESSIONS AND LIP SYNC
  7. REFINING THE RIG
  8. TESTING THE RIG WITH SIMPLE ANIMATION
  9. EXPORTING RIGGED CHARACTERS FOR ANIMATION

PROJECT PORTFOLIO

Adobe After Effect

TEXT ANIMATION

Create a simple text animation with various effects like fade-ins, slide-ins, or bouncing text

LOWER THIRDS

Design and animate lower-thirds graphics for video interviews or documentaries. Practice with text animations and keyframing

KINETIC TYPOGRAPHY

Animate a typographic piece with text moving in sync with a voiceover or music

CHARACTER ANIMATION

Create a simple character animation using shape layers or character rigging tools.

CHARACTER WALK CYCLE

Animate a basic walk cycle for a character, which is a fundamental animation exercise.

ROTOSCOPING

Experiment with rotoscoping by tracing and animating over live-action footage frame by frame

LOGO ANIMATION

Animate a logo using effects like scaling, rotation, or opacity changes to make it more dynamic.

ANIMATED INFOGRAPHICS

Create animated charts, graphs, and statistics to visualize data in an engaging way.

PARTICLE EFFECTS

Experiment with particle effects like rain, snow, or fire to add atmospheric elements to your compositions.

CINEMAGRAPHS

Create cinemagraphs, which are still photos with subtle, looped animations.

LOGO REVEAL

Design a logo reveal animation that unveils the logo in an interesting and creative way.

PRODUCT CATALOG

Using png Product files create catelog

ADOBE ANIMATE

ANIMATED CHARACTER WALK CYCLE PROJECT

Create a rigged character walk cycle using Adobe Animate's Bone Tool to demonstrate smooth body movements and proper pivot points.

FACIAL EXPRESSION RIGGING PROJECT

Rig a character's face with controllable expressions and lip-sync capabilities, refining the rig for fluid and natural animations.

FULL-BODY ANIMATION PROJECT

Develop a fully rigged character with complete body movements, using symbols and the Bone Tool to animate a simple action sequence.

TALKING CHARACTER ANIMATION

Animate a rigged character speaking, integrating lip sync and facial expressions to match the dialogue with realistic movements.

DYNAMIC ACTION ANIMATION

Create an action scene using a rigged character, focusing on dynamic limb movements and the use of pivot points for fluid motion.

CHARACTER JUMP ANIMATION PROJECT

Rig and animate a character performing a jump, emphasizing proper body mechanics and smooth transitions between key frames.

CHARACTER ARM GESTURE ANIMATION

Develop a rigged character's arm movements to create naturallooking gestures, refining pivot points for fluid shoulder and hand motions.

DIALOGUE SCENE ANIMATION

Animate two rigged characters in conversation, focusing on lip sync, facial expressions, and subtle body movements to enhance the interaction.

CHARACTER DANCE SEQUENCE PROJECT

Rig and animate a character performing a short dance sequence, showcasing complex body movements and the flexibility of the rigging system

FIGHT SCENE ANIMATION

Create a rigged character performing combat moves, like punches and kicks, using the Bone Tool to emphasize dynamic action and smooth articulation.

BLENDR

BASIC CHARACTER MODEL PROJECT

Create a simple 3D character model using mesh modeling techniques, focusing on clean topology and detailed object creation.

WEAPON MODELING AND TEXTURING PROJECT

Design a hard-surface weapon model (like a sword or gun) and apply detailed textures using UV unwrapping and texture painting.

TEXTURED OBJECT SCENE

Model an everyday object (e.g., a table or chair) and apply realistic textures with UV maps, normal maps, and shading techniques.

LIGHTING AND RENDERING SHOWCASE

Set up a 3D scene with various objects, apply different lighting techniques (three-point lighting), and render the scene in both Cycles and Eevee.

OBJECT ANIMATION PROJECT

Animate the transformation (rotation, translation, and scaling) of 3D objects, applying keyframes and refining animations with the Graph Editor.

CHARACTER ANIMATION PROJECT

Create and animate a simple character, focusing on basic movements like walking or jumping, and refine the animation using keyframes and the Dope Sheet.

CAMERA ANIMATION SCENE

Develop a dynamic camera animation to move through a 3D environment, highlighting different elements of a modeled scene.

SHADED PRODUCT RENDERING

Model a product (e.g., a bottle or gadget), apply shaders using the Principled BSDF shader, and render it with realistic lighting and textures.

CINEMAGRAPHS

Create cinemagraphs, which are still photos with subtle, looped animations.

SHORT ANIMATED SEQUENCE

Create a short animated sequence of 3D objects or characters interacting, using keyframes, timeline adjustments, and rendering for final output.